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peclet.voro 1.0.0
Device-native moving-particle Voronoi dynamics
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Per-step invariant residuals (all should be ~0 / ~machine-precision for a correct tessellation). More...
#include <dynamic_validate.hpp>
Public Attributes | |
| double | volRelErr = 0 |
| |Σvol − boxVol| / boxVol | |
| double | maxAreaAsym = 0 |
| max interior facet |A(g)+A(recip)| / |A(g)| | |
| double | sumAreaMag = 0 |
| |Σ_g A(g)| over all facets | |
| double | sumForceMag = 0 |
| |Σ_g dV(g)| over all facets | |
| long | nNonRecip = 0 |
| interior facets with no reciprocal | |
Per-step invariant residuals (all should be ~0 / ~machine-precision for a correct tessellation).
| double peclet::voro::Invariants::maxAreaAsym = 0 |
max interior facet |A(g)+A(recip)| / |A(g)|
| long peclet::voro::Invariants::nNonRecip = 0 |
interior facets with no reciprocal
| double peclet::voro::Invariants::sumAreaMag = 0 |
|Σ_g A(g)| over all facets
| double peclet::voro::Invariants::sumForceMag = 0 |
|Σ_g dV(g)| over all facets
| double peclet::voro::Invariants::volRelErr = 0 |
|Σvol − boxVol| / boxVol